β οΈ If the backend (Microsoft Planetary Computer or data service) is slow to respond, try making your AOI smaller or reducing the number of scenes to process. Smaller AOIs and fewer scenes significantly reduce download and processing time.
βΉοΈ Need help? Use the Help tab (βΉοΈ) for usage tips, troubleshooting, and recommended settings.
βοΈ Draw on Map (Primary)
Use the rectangle tool (β‘) in the map toolbar to draw your area.
Then click below to confirm:
Or enter coordinates directly:
This help panel reflects the current app UI and behavior. Drawing is the primary way to select an AOI: manual coordinates are available as a secondary option in the sidebar.
Click the rectangle draw tool in the map toolbar (top-left) and drag to draw your AOI.
After drawing, click β Set from Drawing in the right panel to confirm the AOI. A yellow rectangle shows the selected AOI.
If you need to try again, use Clear Drawing ποΈ to clear the drawn coordinates, or Clear Bounding Box to clear the AOI entirely.
The map will preserve the current pan/zoom while you clear or set AOIs (it will not reset to the default view unless you reload the app).
Manual coordinate fields are available under Manual Entry (click to expand) in the right sidebar.
Enter Min/Max Latitude and Longitude, then click β Set Bounding Box to apply. This is useful only when drawing is not convenient.
Snapshot mode: analyze a single date range and show water/shoreline for that period.
Change mode: compares a current period to a historical offset (use the "Historical offset (days)" slider).
Otsu (auto): recommended starting point for most AOIs.
Fixed: expert/manual threshold control.
Adaptive: local thresholding, useful for heterogeneous scenes.
Multi-Index: consensus across indices, most robust in turbid/coastal waters.
Confirm your yellow AOI is visible then click βΆοΈ Run Analysis.
Progress bar indicates searching β downloading β processing β vectorizing.
Typical runtime depends on AOI size and number of scenes: smaller AOIs and fewer scenes are much faster.
Switch to the Results tab to see the outputs (shorelines, water masks, change polygons).
Use the layer control (top-right) to toggle layers.
Color legend (in UI and docs) maps each layer to an interpretable color: colors were tuned for visibility and reduced eye-strain.
If the backend (Microsoft Planetary Computer or data service) is slow, try a smaller AOI or reduce Max scenes to process.
If detection looks noisy, enable Refine (morphology) and/or increase smoothing tolerance.
Start with Otsu + cloud_max 20% and max_scenes 6β10.
For highly turbid water, try Multi-Index with consensus=2.
Use small AOIs for quick iteration; increase AOI and scene count for final runs.
QUICK_START.md and README.md for full docs and deployment notes.Powered by Sentinel-2 L2A β’ Built with Shiny for Python